CAREERS

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Animation Department / OPEN POSITION

Animation Department

Gameplay Animator

Our studio is searching for talented 3D animators for gameplay, including freelancers.
The projects may vary, focusing on gameplay animation for indie, AA+ and AAA video games.

Work location
We provide flexible work arrangements, allowing you to work on-site in Monza (Italy), opt for a hybrid model, or choose fully remote work.

Who we are looking for
Seniority | Mid and senior
Hard skills | Gameplay animation; proficiency in Maya; a good hand in drawing is a nice-to-have.
Languages | English proficiency is required; Italian is a nice-to-have.

Collaboration type
We offer full-time contracts; applications from freelancers are also welcomed. Compensation and contract details will be discussed during the interview process.

How to apply
To apply, please send an email by clicking the button below and attach your CV, portfolio, showreel and a cover letter. The letter should clearly express your motivation for applying to this position and how your skills and experiences align with the role.

SEND APPLICATION



Animation Department / OPEN POSITION

Animation Department

Cinematic Animator

Our studio is searching for talented 3D animators for game cinematics, including freelancers.
The projects may vary, focusing on indie, AA+ and AAA games.

Work location
We provide flexible work arrangements, allowing you to work on-site in Monza (Italy), opt for a hybrid model, or choose fully remote work.

Who we are looking for
Seniority | Mid and senior
Hard skills | Cinematic animation, character animation, body mechanics, acting, expertise in interpreting animatics, timing accuracy; proficiency in Maya; a good hand in drawing, layout skills and knowledge of cameras are a nice-to-have.
Languages | English proficiency is required; Italian is a nice-to-have.

Collaboration type
We offer full-time contracts; applications from freelancers are also welcomed. Compensation and contract details will be discussed during the interview process.

How to apply
To apply, please send an email by clicking the button below and attach your CV, portfolio, showreel and a cover letter. The letter should clearly express your motivation for applying to this position and how your skills and experiences align with the role.

SEND APPLICATION



Animation Department / OPEN POSITION

Animation Department

Character Animator

Our studio is searching for talented 3D animators for characters, including freelancers.
The projects may vary, focusing on premium animated series.

Work location
We provide flexible work arrangements, allowing you to work on-site in Monza (Italy), opt for a hybrid model, or choose fully remote work. Please note that junior positions are exclusively on-site.

Who we are looking for
Seniority | Junior, mid and senior
Hard skills | Character animation, body mechanics, acting, expertise in interpreting animatics, timing accuracy; proficiency in Maya; a good hand in drawing, layout skills and knowledge of cameras are a nice-to-have.
Languages | English proficiency is required; Italian is a nice-to-have.

Collaboration type
We offer full-time contracts; applications from freelancers are also welcomed. Compensation and contract details will be discussed during the interview process.

How to apply
To apply, please send an email by clicking the button below and attach your CV, portfolio, showreel and a cover letter. The letter should clearly express your motivation for applying to this position and how your skills and experiences align with the role.

SEND APPLICATION



Animation Department / OPEN POSITION

Animation Department

3D Artist

Our studio is searching for talented 3D artists, including freelancers.
The projects may vary, focusing on premium animated series or indie, AA+ and AAA video games.

Work location
We provide flexible work arrangements, allowing you to work on-site in Monza (Italy), opt for a hybrid model, or choose fully remote work.

Who we are looking for
Seniority | Mid and senior
Hard skills | Expertise in modeling, texturing and shading; accuracy in translating 2D concept art into 3D assets; understanding of form, proportion and detail in both organic and hard-surface modeling; proficiency in Maya, ZBrush, Photoshop, Substance 3D Painter.
Languages | English proficiency is required; Italian is a nice-to-have.

Collaboration type
We offer full-time contracts; applications from freelancers are also welcomed. Compensation and contract details will be discussed during the interview process.

How to apply
To apply, please send an email by clicking the button below and attach your CV, portfolio, showreel and a cover letter. The letter should clearly express your motivation for applying to this position and how your skills and experiences align with the role.

SEND APPLICATION



LRC Department / OPEN POSITION

LRC Department

Lighter and Compositor

Our studio is searching for talented 3D animation lighters and compositors, including freelancers.
The projects may vary, focusing on premium animated series or indie, AA+ and AAA video games.

Work location
We provide flexible work arrangements, allowing you to work on-site in Monza (Italy), opt for a hybrid model, or choose fully remote work.

Who we are looking for
Seniority | Mid and senior
Hard skills | Proficiency in Maya, Redshift, Unreal Engine 5 with Lumen (Path Tracing is a plus), Blender (experience with NPR techniques), Nuke, After Effects, Da Vinci Resolve (for color grading); lighting and compositing for animation, look development and surfacing for both fully PBR and stylized assets, real-time lighting with Unreal Engine 5, deep understanding of AOV manipulation for production, strong understanding of color theory, lighting techniques and compositing workflows.
Languages | English proficiency is required; Italian is a nice-to-have.

Collaboration type
We offer full-time contracts; applications from freelancers are also welcomed. Compensation and contract details will be discussed during the interview process.

How to apply
To apply, please send an email by clicking the button below and attach your CV, portfolio, showreel and a cover letter. The letter should clearly express your motivation for applying to this position and how your skills and experiences align with the role.

SEND APPLICATION



Technical Department / OPEN POSITION

Technical Department

Rigger

Our studio is searching for talented 3D animation riggers (no freelancers).
The projects may vary, focusing on premium animated series or indie, AA+ and AAA games.

Work location
We provide flexible work arrangements, allowing you to work on-site in Monza (Italy), opt for a hybrid model, or choose fully remote work.

Who we are looking for
Seniority | Mid and senior
Hard skills | Technical knowledge in animation rigging and scripting, ideally supported by a university degree in computer science, computer engineering or a related STEM field; proficiency in Maya, Python.
Languages | Proficiency in both Italian and English is required.

Collaboration type
We offer full-time contracts; applications from freelancers will not be considered. Compensation and contract details will be discussed during the interview process.

How to apply
To apply, please send an email by clicking the button below and attach your CV, portfolio, showreel and a cover letter. The letter should clearly express your motivation for applying to this position and how your skills and experiences align with the role.

SEND APPLICATION



Technical Department / OPEN POSITION

Technical Department

Real-time Engine Technical Director

Our studio is searching for talented real-time engine technical directors (no freelancers).
The projects may vary, focusing on indie, AA+ and AAA video games.

Work location
We provide flexible work arrangements, allowing you to work on-site in Monza (Italy), opt for a hybrid model, or choose fully remote work.

Who we are looking for
Seniority | Mid and senior
Hard skills | Technical knowledge in real-time rendering and scripting, ideally supported by a university degree in computer science, computer engineering or a related STEM field; proficiency in Unreal Engine, Unity, Python.
Languages | Proficiency in both Italian and English is required.

Collaboration type
We offer full-time contracts; applications from freelancers will not be considered. Compensation and contract details will be discussed during the interview process.

How to apply
To apply, please send an email by clicking the button below and attach your CV, portfolio and a cover letter. The letter should clearly express your motivation for applying to this position and how your skills and experiences align with the role.

SEND APPLICATION



Technical Department / OPEN POSITION

Technical Department

CG Pipeline Developer

Our studio is searching for talented CG pipeline developers (no freelancers).
The projects may vary, focusing on indie, AA+ and AAA video games.

Work location
We provide flexible work arrangements, allowing you to work on-site in Monza (Italy), opt for a hybrid model, or choose fully remote work. Please note that junior positions are exclusively on-site.

Who we are looking for
Seniority | Junior, mid and senior
Hard skills | Technical knowledge in CG pipeline development and scripting, supported by a university degree in computer science, computer engineering or a related STEM field; proficiency in Maya, Python, Unreal Engine, Flow Production Tracking, databases and SQL Server, development of audio/video codecs, C and C++, object-oriented programming.
Languages | Proficiency in both Italian and English is required.

Collaboration type
We offer full-time contracts; applications from freelancers will not be considered. Compensation and contract details will be discussed during the interview process.

How to apply
To apply, please send an email by clicking the button below and attach your CV, portfolio and a cover letter. The letter should clearly express your motivation for applying to this position and how your skills and experiences align with the role.

SEND APPLICATION